Building simplicidade.org: notes, projects, and occasional rants

Virtual plague

I think a measurement of how good a game is, is the things that the game environment allow outside the original control of the programmers. How open is the game.

Recently, World of Warcraft gained a virtual plague that is spreading like wildfire inside the game. Nice.

Me, I try to keep away from that black hole of productivity like if it had the plague… the real one.